But in all seriousness, this Temari is just begging for a deck to be built around her. Or begging for ahueuhuehuaeuthaeuheuhue...
*ahem*
ANYWAYS.
The first second third fourth fifth sixth thing that came to mind when I saw this card was the deliciously naughty ummm... non-optional effect. Yes, non-optional effect, that's the one.
You mean I can play a card that turns all my jutsus into draw cards?! I love cards! Especially ones that let me draw more and more lovely Temaris!
The kicker, of course, being that all my jutsus have to be negation or do something involving jutsus. This is also, of course, assuming that Bandai erratas all cards that say "Target: 1 jutsu being played" to "Target: 1 jutsu" or rules that only the words "1 jutsu" need to be in the target - otherwise this card is just a tease.
Going into the wayback machine, some of you might remember a Sannin-winning deck nicknamed "Greedy.dec." The point of that deck was to generate massive teams to force the opponent into first action, and massive card advantage to draw the relatively sparse protection present in the deck. But what if... all your protection birthed card advantage for you? Then it wouldn't even be necessary to play so many missions to lube the engine...
Being away from the game for so long has led me to not know what any of the cards in the current block format do, but I've got so many dirty ideas about what to do to with this Temari.
Perhaps a Neo-Greedy.dec using the new puppets, but with a lot more jutsus. Or perhaps...
Yo dawg, I heard you like drawing cards so I put card draw into your card draw so you can... I don't even know how this meme goes. Probably ends with a ferocious punch to the nuts though. (Ferocious Punch with a Temari trigger seems unreal good, in any case)
Or you could play that new X cost Void jutsu and Temari turns it into a Tobi.-Josh